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The 5th International Conference on Entertainment Computing (ICEC 2006)

by Laurent_Moccozet last modified 2006-03-20 16:06

The 5th International Conference on Entertainment Computing (ICEC 2006) http://www.icec2006.org/ September 20, 21 & 22 September, 2006 Microsoft Research, Cambridge, UK Inivitation to participate and contribute in the prestigious 5th International Conference on Entertainment Computing, under the auspices of the International Federation for Information Processing (IFIP).

The conference will be held in Cambridge, England, 20-21-22 September, 2006

Based on the very successful first international workshop (IWEC 2002) and the following international conferences (ICEC 2003, ICEC 2004, ICEC 2005), ICEC 2006 will be an international forum for the exchange of experience and knowledge amongst researchers and developers in the field of entertainment computing. Different submission types are invited that present scientific ideas or improvements to existing techniques in the broad multi-disciplinary field of entertainment and edutainment applications.

Important Dates:

Full paper submission due: Friday 30 March, 2006
Short paper, demo: Friday 7 April, 2006
Notification of acceptance: Monday 29 May, 2006
Camera-ready copy due: Monday, 19 June, 2006

Web site: http://www.icec2006.org/

TOPICS:
Any research addressing entertainment computing is welcome, in particular we suggest (but not limited) the categories listed below:

Interactive Design for Entertainment
Aesthetics, Ontology and Social Reflection
Art, Design and Novel Media
Augmented, Virtual and Mixed Reality
Computer Games and Game Based Interfaces
Education, Training, and Edutainment Technologies
Entertainment and Healthcare
Novel and Evolutionary Platforms / Hardware Devices
Social and Human Factors of Entertainment
Interactive Digital Storytelling and Interactive Tele-Vision
Mobile Entertainment via e.g. Mobile Phones, PDAs etc
Narrative Environments and Intelligent Medias
New Genres, New Standards
Pervasive Entertainment and Game-Playing
Robots and Cyber Pets
Self Reflecting Entertainment
Simulation Applications of Games, and Military Training
Sound, Music, Creative Environments

CASE STUDIES:
Case studies are invited from any entertainment and edutainment application, including:

Authoring
Computer Games
Cultural Heritage
Home Entertainment
Media System Design
Service Robotics
Affective Interaction
Intelligent Environments

Conference proceedings will be published with the Springer.

**** Conference Committee *****
General Conference Chair:
Richard Harper

International Program Committee Chair:
Matthias Rauterberg

International Steering Committee:
Marc Cavazza (University of Teesside, UK)
Tak Kamae (Tokyo Women's Medical University, Japan)
Lizhuang Ma (Shanghai Jiao Tong University, China)
Don Marinelli (Carnegie Mellon University, USA)
Stéphane Natkin (CNAM, France)
Ryohei Nakatsu (Kwansei Gakuin University,Japan)
Matthias Rauterberg (TU Eindhoven,The Netherlands)
Peter Robinson (University of Cambridge, UK)
Andy Sloane (University of Wolverhampton, UK)
Bill Swartout (University of Southern California, USA)

Organisation Chair
Marco Combetto
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