New book "Visual Computing: Geometry, Graphics, and Vision"
This mail is to announce that the book entitled "Visual Computing: Geometry, Graphics, and Vision" is freshly out!
The book provides a concise introduction to common notions, methodologies, data structures and algorithmic techniques arising
in the fields of computer graphics, computer vision, and computational geometry.
The companion website offers over 50 C++/OpenGL(R) programs (URL = http://www.charlesriver.com/visualcomputing/ ).
Table of contents:
1. Overview
2. Abstract Data Structures
3. Coordinate Pipelines
4. Images
5. Meshes
6. Animation
7. Randomization
8. Higher Dimensions for 3D
9. Robustness
(Chapter 7 is provided in PDF format at
http://www.charlesriver.com/books/BookDetail.aspx?productID=117120)
Frank Nielsen (Frank.Nielsen@acm.org)